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Espansione dopo EXVC - Edizione Orientale

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    GENERATION FORCE

    Data di Rilascio Orientale: 16 Aprile 2011


    Nuova Espansione dopo Extreme Victory.


    Caratteristiche dell'espansione (per l'Edizione Orientale):

    Conterrà 80 carte, con le seguenti rarità:
    5 Ultra Rare
    9 Super Rare
    18 Rare
    48 Comuni




    Caratteristiche dell'espansione (Edizione Orientale):

    - È la prima espansione della Serie Yu-Gi-Oh! ZEXAL;(vedi anime qui)
    - Conterrà nuove carte dell'anime Yu-Gi-Oh! ZEXAL;
    - Introdurrà un nuovo tipo di evocazione,la Excess Summon
    - La cover si chiamerà "Revise Dragon" ed è utilizzata nell'anime dal rivale del protagonista
    - Ci sarà un equilibrio tra le carte dell'anime e le carte dell'OGC


    image




    Caratteristiche delle nuove carte Mostro Exceed:

    - Saranno caratterizzate dal colore NERO della carta;
    - Vengono inserite nell'Extra Deck;
    - Ogni carta Mostro Exceed possiede un RANK di stelle, che le distingue rispetto al Livello delle carte Mostro di altri tipi;
    - Il RANK di ogni carta Mostro Exceed è rappresentato da un numero di stelle (pari al valore di Rank della carta) conteggiato a partire dal lato sinistro della carta, e non dal lato destro come è per i Livelli;
    - Il Rank NON è considerato come Livello; pertanto i Mostri Exceed non hanno Livelli e non possono essere influenzati da carte che modificano questo parametro;
    - Anche se le carte possono indicare diversamente, i Mostri-Materiali Exceed NON sono essere considerati essere sul Terreno.


    SPOILER ORIENTALE COMPLETO



    Gagaga Magician





    Lvl 4

    Atk/1500 Def/1000




    Once per turn, during your Main Phase, you can declare a Level from 1 to 8 to activate this card's effect. Until the End Phase, the Level of this card becomes the declared Level. You can only control 1 face-up "Gagaga Magician". This card cannot be used as a Synchro Material Monster
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    Gogogo Golem (rare)





    Lvl 4

    Atk/1800 Def/1500



    Once per turn, this face-up card cannot be destroyed by battle.





    Achacha Archer





    Lvl 3

    Atk/1200 Def/600



    When this card is Normal or Flip Summoned, inflict 500 damage to your opponent.




    Goblindbergh





    Lvl 4


    Atk/1400 Def/0



    When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand. If this effect is activated, this card is changed to face-up Defense Position.




    Big jaws (rare)





    Lvl 4

    Atk/1800 Def/300




    If this card attacks, remove it from play at the end of the Battle Phase.




    Skull Kraken





    Lvl3

    Atk/600 Def/1600



    When this card is Normal Summoned, you can select 1 face-up Spell Card your opponent controls, and destroy it. Once per turn, you change this card's battle position.




    Drill Barnacle






    Lvl 3

    Atk/300 Def/0



    This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, it gains 1000 ATK.




    Jawsman





    Lvl 6

    Atk/ 2600 Def/ 1600




    This card cannot be Special Summoned. If you Tribute Summon this card, the Tribute must be a WATER monster. This card gains 300 ATK for each other face-up WATER monster you control.




    Bugman X





    Lvl3

    Atk/0 Def/2000



    If you control a face-up "Bugman Y" when you Normal Summon this card, you can Special Summon 1 "Bugman Z" from your Deck.




    Bugman Y






    Lvl3

    Atk/1400 Def/1600



    If you control a face-up "Bugman Z" when you Normal Summon this card, you can Special Summon 1 "Bugman X" from your Deck.




    Bugman Z





    Lvl3

    Atk/0 Def/1500




    If you control a face-up "Bugman X" when you Normal Summon this card, you can Special Summon 1 "Bugman Y" from your Deck.




    Super Bugman (super rare)





    Lvl4

    Atk/0 Def/3000



    This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Bugman X", "Bugman Y", and "Bugman Z" from your Graveyard, in face-up Defense Position. While this card is face-up on the field, switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Bugman" on the field.





    Mainspring solider





    Lvl4

    Atk/1800 Def/1200



    During your Main Phase, you can activate this card's effect. Until the End Phase, this card gains 400 ATK, and its Level is increased by 1. This effect can only be activated once while this card is face-up on the field.




    Mainspring Magician (rare)






    Lvl4

    Atk/600 Def/1800



    When the effect of a "Mainspring" monster activates, except "Mainspring Magician", you can Special Summon 1 Level 4 or lower "Mainspring" monster from your Deck. This effect can only be activated once while this card is face-up on the field.




    Mainspring Juggler





    Lvl4

    Atk/1700 Def/1000




    If this card battles with your opponent's monster, you can destroy that monster after damage calculation. This effect can only be used once while this card is face-up on the field.




    Mainspring Dog





    Lvl3

    Atk/1200 Def/900



    Once, while this card is face-up on the field, you can activate this card's effect during the Main Phase. If you do, this card gains 600 ATK, and its Level is increased by 2 until the End Phase.




    Mainspring snail (Rare)






    Lvl2

    Atk/200 Def/2000



    Once during your Main Phase, while this card is face-up on the field, you can select 1 Set card on the field. Return the selected card to the hand.




    Spearfish Solider





    Lvl4

    Atk/1700 Def/1100




    This card gains 100 ATK for each of your removed from play Fish-Type, Sea Serpent-Type, and Aqua-Type monsters.




    Fly Fang





    Lvl3

    Atk/1600 Def/300



    During a battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card inflicts Battle Damage to your opponent, remove this card from play at the end of the Battle Phase, until your next Standby Phase.




    Sky Oni-Eating Ray






    Lvl3

    Atk/600 Def/300



    This card can attack your opponent directly. When this card attacked your opponent directly, at the end of the Battle Phase, remove it from play until your next Standby Phase.




    Air Orca





    Lvl3

    Atk/1400 Def/300




    Once per turn, you can remove from play 1 Fish-Type, Sea Serpent-Type, or Aqua-Type monster from your hand to select 1 face-up card your opponent controls. Destroy that card, then remove from play this card until your next Standby Phase.




    Wing Tortoise





    Lvl3

    Atk/1500 Def/1400



    When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is removed from play, you can Special Summon this card from your hand or Graveyard.




    Space Time Police






    Lvl5

    Atk/2300 Def/1500



    When this card is Special Summoned, you can select 1 face-up card your opponent controls, and remove it from play. When this card is removed from the field, Set the card removed from play by this card's effect on your opponent's side of the field.




    Time Esacaper





    Lvl2

    Atk/500 Def/100




    During either player's turn, you can discard this card to select 1 face-up Psychic-Type monster you control. Remove the selected monster from play until your next Standby Phase.




    Gem-Elephant





    Lvl3

    Atk/400 Def/1900



    During your Main Phase, you can return this face-up card you control to the hand. Once, if this card battles, you can send 1 Normal Monster from your hand to the Graveyard to have this card gain 1000 DEF during damage calculation only.




    Laval's Magma Artillery






    Lvl4

    Atk/1700 Def/200



    Up to twice per turn, you can send 1 FIRE monster from your hand to the Graveyard to inflict 500 damage to your opponent.




    Gishki Diviner





    Lvl3

    Atk/1200 Def/800




    Once per turn, you can declare a card name, then reveal the top card of your Deck. If it is the declared card, add it to your hand. If not, return it to the top of your Deck.




    Gusto Codor





    Lvl3

    Atk/1000 Def/400



    When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Psychic-Type WIND monster with 1500 or less DEF from your Deck.




    Summoner Sembel






    Lvl2

    Atk/600 Def/400



    During your Main Phase, you can Special Summon 1 monster from your hand with the same Level as this card. This effect can only be used once while this card is face-up on the field.




    Gear-Gearano





    Lvl 3

    Atk/500 Def/1000




    You can Tribute this card to select 1 Level 4 Machine-Type monster in your Graveyard. Special Summon that monster; its effect(s) is negated.




    Poke Dra





    Lvl3

    Atk/200 Def/100



    When this card is Normal Summoned, you can add 1 "Poke Dra" from your Deck to your hand.




    Wielder of the dragon flame sword






    Lvl4

    Atk/1800 Def/1200



    When you Normal Summon a monster, except "Wielder of the Dragon Flame Sword", you can increase that monster's Level by 1 and have this card gain 300 ATK until the End Phase.




    Evil puppeteer from hell





    lvl7

    Atk/2700 Def/500




    Once per turn, you can discard 1 card to take control of all face-up Level 3 or lower monsters your opponent controls, until the End Phase. Those monsters cannot activate their effects, be Tributed, or be used as Synchro Material Monsters.




    Blue Nosferatu





    Lvl4

    Atk/1000 Def/1700



    When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can remove 1 Exceed Material Monster from an Exceed Monster you control to select 1 Level 4 or lower Zombie-Type monster in your Graveyard. Special Summon that monster.




    Soul Convoy






    Lvl5

    Atk/1900 Def/1000



    This card cannot be Normal Summoned or Set. You can remove from play 1 LIGHT monster from your Graveyard to Special Summon this card from your hand.




    Real crusader





    Lvl4

    Atk/1800 Def/1200




    When a Level 5 or higher monster is Special Summoned, you must Tribute this card to destroy that monster.




    Big emperor Penguin





    Lvl5

    Atk/1800 Def/1500



    You can Tribute this card to Special Summon up to 2 "Penguin" monsters (except "Big Emperor Penguin") from your Deck.




    Mira the Eternal Magician






    Lvl4

    Atk/1800 Def/1000



    When this card is Normal Summoned, you can select 1 Set Card your opponent controls and look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.




    N°17 Revise Dragon (Ultra/ultimate/Holographique rare)





    Rang3


    Atk/2000 Def/0



    2 Level 3 monsters

    Once per turn, you can remove 1 Exceed Material Monster from this card to have this card gain 500 ATK. While this card has no Exceed Material Monsters, it cannot attack your opponent directly.




    Aero shark (Ultra/ Ulti)





    Rang3

    Atk/1900 DEf/1000




    2 Level 3 monsters

    Once per turn, you can remove 1 Exceed Material Monster from this card to inflict 100 damage to your opponent for each of your removed from play monsters.




    N°34 Electronic Computer Tera Byte (Ultra/Ulti)





    Rang3

    Atk/0 Def/2900




    3 Level 3 monsters

    Once per turn, you can remove 1 Exceed Material Monster from this card to select 1 face-up Level 4 or lower Attack Position monster your opponent controls. Gain control of that monster, until the End Phase.




    Mainspring Armored Zenmeister





    Rang4

    Atk/1900 Def/1500



    2 Level 4 monsters

    This cards gains 300 ATK for each of its Exceed Material Monsters. Once per turn, you can remove 1 Exceed Material Monster from this card to select 1 face-up monster on the field. Flip that monster to face-down Defense Position. During the End Phase, the selected monster is flipped to face-up Attack Position.





    Empty Space Sea Serpent Levaiel (Ultra/Ulti)





    Rang3

    Atk/1800 Def/1600



    2 Level 3 monsters

    Once per turn, you can remove 1 Exceed Material Monster from this card to select 1 Level 4 or lower removed from play monster, and Special Summon it to your side of the field.





    Protector of Founders, Tyrus (Ultra/Ulti)





    Rang5

    Atk/2600 Def/1700



    2 Level 5 monsters

    While this card has an Exceed Material Monster, it cannot be destroyed by card effects. If this card battles, at the end of the Battle Phase, select 1 card your opponent controls, and destroy it. During each of your End Phases, remove 1 Exceed Material Monster from this card.





    Wonder Wand






    Equip only to a Spellcaster-Type monster. It gains 500 ATK. You can send this face-up card and the equipped monster you control to the Graveyard to draw 2 cards.




    Double up Chance





    Activate only when a monster's attack is negated by selecting that monster. During this Battle Phase, the selected monster can attack once again. In that case, double its ATK during the Damage Step only.




    Thunder shot





    Inflict 400 damage to your opponent for each monster they control.





    Aqua Jet





    Select 1 face-up Fish-Type, Sea Serpent-Type, or Aqua-Type monster you control. It gains 1000 ATK.




    Surfacing





    Select 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster in your Graveyard. Special Summon it in face-up Defense Position.




    Bug load






    Select 1 face-up Level 4 or lower monster you control. Each player can Special Summon 1 monster from their hand with the same Level as that monster.




    Virus Mail





    Once per turn, you can select 1 face-up Level 4 or lower monster you control. During this turn, the selected monster can attack your opponent directly. At the end of the Battle Phase, send that monster to the Graveyard.




    Cracking





    Once per turn, when a monster is sent from the field to the Graveyard by a card effect, its owner takes 800 damage.





    Legenardy Mainspring





    Flip all face-up "Mainspring" monsters you control into face-down Defense Position.




    Mainspring Manufacture





    When the effect of a "Mainspring" monster is activated, you can add 1 Level 4 or lower "Mainspring" monster from your Deck to your hand. This effect can only be used once per turn.




    Fish and Kicks






    Activate only while 3 or more of your Fish-Type, Sea Serpent-Type, or Aqua-Type monsters are removed from play. Select 1 card on the field, and remove it from play.




    Future Glow





    Remove from play 1 Psychic-Type monster from your Graveyard. While this card is face-up on the field, all face-up Psychic-Type monsters you control gain 200 ATK x the Level of the monster removed from play for this card's activation.




    Vylon Filament





    Equip only to a "Vylon" monster. If the equipped monster attacks, your opponent cannot activate Spell Cards or Trap Cards until the end of the Damage Step. If this face-up card is sent from the field to the Graveyard, you can add 1 "Vylon" Spell Card from your Deck to your hand.





    Garudos'Quill Pen





    Select 2 WIND monsters in your Graveyard. Return them to the Deck, then return 1 card on the field to the hand.




    Star Changer





    Select 1 face-up monster on the field and apply 1 of these effects:

    ● Increase the Level of the selected monster by 1.


    ● Decrease the Level of the selected monster by 1.




    Group Attack Of Demon God





    Select 1 face-up Exceed Monster you control, and remove all of its Exceed Material Monsters. It can attack twice during this turn's Battle Phase .




    Resonance Device





    Select 2 face-up monsters you control with the same Type and Attribute. Until the End Phase, the Level of 1 selected monster becomes equal to the Level of the other selected monster.





    Peeping Goblin





    Reveal the top 3 cards of your opponent's Deck, return 1 of them to the bottom of your opponent's Deck, and return the rest to the top of your opponent's Deck in any order.





    Unprepared Danger





    Activate only when your opponent gains Life Points by a card effect. Select 1 monster your opponent controls and destroy it.




    Poseïdon Waves






    Activate only when your opponent's monster declares an attack. Negate the attack. Then, inflict 800 damage to your opponent for each face-up Fish-Type, Sea Serpent-Type, and Aqua-Type monster you control.




    Urchin Bomb





    Activate only when your opponent activates a Trap Card. During each of your Standby Phase, if your opponent controls a face-up Trap Card, inflict 1000 damage to your opponent. Send this card to the Graveyard during your 3rd End Phase after activation.




    Damage Vaccine Omega MAX





    Activate only when you take damage by battle or by a card effect. Gain Life Points equal to the damage you took.





    Over wrench





    Select 1 face-up "Mainspring" monster. Double its ATK and DEF. Return it to the hand during the End Phase of this turn. Only 1 "Over Wrench" can be activated per turn.




    Evil-Spawing Riverbed





    Activate only when 1 Fish, Sea Serpent, or Aqua-Type monster you control is removed from play. Add 1 Level 4 or lower Fish, Sea Serpent, or Aqua-Type monster from your Deck to your hand.




    Shock!






    Return 1 of your removed from play Fish-Type, Sea Serpent-Type, or Aqua-Type monsters to the Deck. Negate the activation of an Effect Monster's effect, and destroy that monster.




    Bright Future





    Select 2 of your removed from play Psychic-Type monsters. Return them to your Graveyard, and draw 1 card.




    Past Image





    Activate only if you control a face-up Psychic-Type monster. Select 1 monster your opponent controls, and remove it from play. During the next Standby Phase, the removed monster returns to the opponent's side of the field, in the same battle position.





    Quickening of the Flame Swirl





    Send 1 "Laval" monster from your hand to your Graveyard. Negate the activation of a Trap Card, and destroy it. You can remove from play 2 Pyro-Type monsters from your Graveyard to add this card from your Graveyard to your hand.




    Uniform Nomenclature's Treaty of Alliance





    Activate only if you control 2 or more non-Token Monsters with the same name. Apply 1 of the following effects based on the number of non-Token Monsters you control with the same name:

    ● 2 monsters: Destroy 1 Spell/Trap Card your opponent controls.


    ● 3 monsters: Destroy all Spell/Trap Cards your opponent controls.




    Emperor's Surge





    Remove 1 Exceed Material Monster from an Exceed Monster you control. Until the End Phase, face-up Exceed Monsters you control cannot be destroyed by card effects.




    United Front (rare)






    Activate only while you control 2 or more face-up monsters with the same Level. Negate the activation of a Trap Card and destroy it.




    Spell of Pentagramm (rare)





    Select 1 monster your opponent controls. While that monster is on the field, it cannot be Tributed, or used as a Synchro Material Monster.




    Tyrant's Overindulgence





    Tribute 1 monster. While this card is face-up on the field, neither player can Special Summon Level 6 or higher monsters. If you have 3 or more cards in your hand, destroy this card.





    Regulation Training (Rare)





    Select 1 face-up Level 5 or lower monster your opponent controls. Destroy all face-up monsters on the field with a different Level than that monster.




    Thunder Bottle (super rare)





    Each time a monster you control declares an attack, place 1 Thunder Counter on this card. If this card has 4 or more Thunder Counters on it, you can send it to the Graveyard to destroy all monsters your opponent controls.





    Gravel Cane





    Select 1 Spell/Trap Card you control and 1 Spell/Trap Card your opponent controls. Return the selected card(s) to the hand(s).








    Edited by ~Apo Sama~ - 22/5/2011, 19:17
     
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  2. danygreco97
     
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    madonna ma manco è uscita storm da noi egia annunciano un'espansione ke uscirà tra 1 anno da noi??? O.o
     
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    coof coof agosto coof coof

    comunque la cover sarà al 98% questa

    image

    un excess di 8 stelle 2500 di attributo fuoco
     
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  4. .:Kyo-Star™:.
     
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    Già, arriverà ad Agosto...
     
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    *___________*
    La Excess Summon cosa potrebbe essere? Aperte le scommesse.
     
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    Sono delle evocazioni speciali dalla mano di mostri di livello pari presurubilmente(6-8-10 per esempio) che si evocano sacrificando 2 o piu' mostri con lo stesso livello sul terreno pari al numero di stelle del mostro excess(se il mostro excess è di 8 stelle devi sacrificare 2 mostri di 4 stelle in pratica)
    Inoltre i mostri offerti come tributi non li mandi ne al cimitero ne rimossi dal gioco,ma sotto il mostro excess(si avete capito bene!)e non si a che benefici daranno anche se probabilmente li manderai al cimitero invece di distruggere il mostro excess
    Infine il colore dei mostri excess potrebbe essere rosso,ma potrebbe benissimo essere un normale mostro con effetto
     
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  7. ScrapJack
     
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    gli excess dovrebbero essere rossi e si giocheranno nel deck... con tutta probabilità quando un mostro excess viene distrutto si rievocheranno i mostri materiale x l'evocazione della carta...
     
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    Wow! Spero siano forti gli effetti, voglio qualcosa che faccia arrivare il Monometa, così mi monterò il mazzo che domina per vantarmi, trololol.
     
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  9. ScrapJack
     
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    lol... non ci sarà mai monometa... nemmeno con i six... solo il Tele-DAD si poteva definire "monometa"...
     
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    CVT, Tarta-Scientist e Yata-Lock non erano mono-meta? :O
     
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  11. danygreco97
     
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    ke skifo... ormai non sanno + ke inventars... mah...
     
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    - La cover si chiamerà "Revise Dragon" ed è probabilmente utilizzata nell'anime dal rivale del protagonista
     
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  13. .:Kyo-Star™:.
     
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    Questa Excess Summon mi ricorda l'Evoluzione nel TGC di Pokemon :asd:
    Solo che secondo me hanno puntato sui Synchro per poco tempo... Solo a pensare al tempo che ho impiegato a modernizzarmi con i Synchro mi viene la pelle d'ocaXD
     
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    con il sovrautilizzamento dei synchro hanno pensato bene di creare un nuovo tipo che ovviamente non avrà il successo dei synchro
     
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  15. danygreco97
     
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    ancora però la notizia della excess summon è non confermata... ecco spero che sia così!!! :sisi: sennò smetto di giocare :asd:
     
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19 replies since 12/1/2011, 15:58   217 views
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